![]() The end product turned out to be quite successful – the recently fashionable retro was abandoned in favor of isometric 3D graphics, so the atmosphere was preserved, without tiring the eyes with pixels. Gareth Noyce himself (Crackdown, Fable 2) together with the Triple Eh? Studio took up work on bringing the “old school” to the present day. Along the way, the gameplay is made more enjoyable by numerous games to the titles from years ago, their creators and the equipment available then. We just get sucked into one of the games where we explore a giant dungeon looking for an exit. The game is devoid of even a rudimentary plot, but it does not bother you at all, since we refer to such distant times. Nevertheless, the title was chosen exceptionally well, because we play the role of a little wizard trying to get out of quite a lot of trouble. It is also a kind of thank you to the creator of the last title, Jon Ritman. Older players will certainly associate such classics as Equinox, Knight Lore or Head Over Heels, to to name a few examples. Lumo is a Finnish word meaning charm or magic art, but the production itself, somewhat perversely, is to be a tribute to British logic-arcade games from the 1980s. Does each such return have to kill our nostalgia? The Lumo (PS4) just released proves that it is not. Games from the distant past, transferred to the modern ground, very often do not play as they did years ago.
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